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Convergence in Media Technology
In
2004, communications technology looks
like this:
Content creation
Most
informational content (and some
entertainment content) is created using
computers and stored digitally. It is
often stored in formats, however, that
make it difficult to use for more than
one purpose. A newspaper article
formatted and stored cannot easily be
translated into a Web page. A Web page
formatted for delivery to a computer
must be converted to be readable on an
Internet-connected cellular phone. A
digital videotape used for broadcast
news must be "ingested" into a computer
and, because of bandwidth limitations,
compressed before it can
be streamed over the Internet.
Content distribution
More and more
people (in the United States, more than
half of all households and a greater
proportion of businesses and schools)
have access to the Internet. And thanks
to the World Wide Web, companies that
create content are able to distribute it
digitally. But while the Internet has
changed people's patterns of media
usage, it is far from dominant as a
distribution channel.
As of
2003, according to investment banker and
consultant Veronis Suhler Stevenson, the
average American spent 149 hours per
year (about 24 minutes per day) using
the Internet, an amount of time
comparable to that spent with newspapers
and more than that spent with consumer
magazines. But it was less than
one-tenth the time spent with television
and about one-sixth the time spent with
radio. In part, that is because more
than one-quarter of Americans don't use
the Internet; in part, it is because
dial-up connections -- relied upon by
almost 9 in 10 home-Internet users --
are frustratingly slow.
Content consumption
Other than
the computer, most consumers do not use
digital display devices to view
information or entertainment. Although
the U.S. Federal Communications
Commission (FCC) has set a 2006 deadline
for conversion to digital television,
most TV viewers rely on analog
programming delivered to traditional
sets. Cable television companies are the
leading providers of high-speed Internet
access, but their Ethernet cables
connect to computers, not to TV sets or
set-top boxes. And while there was a
flurry of interest in 2000 and 2001 in
e-book readers as a way to distribute
digital books, they failed in the
marketplace.
In
short, the era of complete technology
convergence is not yet upon us. But we
can see its outlines taking shape. The
next few years, you will see a number of key
technology developments:
-- The
creation and widespread use of digital
content management systems within media
companies, which will store content in
digital formats -- such as Extensible
Markup Language (XML) -- that allow it
to be delivered relatively easily to
different platforms.
-- The
proliferation of wireless Internet
access, either through cellular
telephone systems or through more
localized wireless networks that, in
turn, connect to the wired Internet.
-- The
transformation of television as TV sets
take on more and more of the attributes
of computers. For technology convergence
to enter the living room, televisions
will need access to the Internet, the
capacity to receive and store digital
content and the ability for viewers to
interact with content (and advertising)
on the screen. All these technology
changes are starting to happen. Internet
access is available through cable
Internet services. Digital broadcasting
has already begun. Products such as
AKIMBO allow the storage and playback of
digital video. Cable and satellite TV
providers have also begun -- especially
in Europe -- to roll out interactive
television services.
Technological convergence continues to
move forward. Even more significantly,
more and more of the media audience is
comfortable in a world where information
streams in through multiple channels.
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